Climb the Needle
1962
Designed by (Uncredited)
Published by (Unknown)
Mechanics
Description
Climb the Needle is "the space age game of the Seattle World's Fair 1962". The gameboard is a graphic of the Seattle Space Needle. Gameplay involves rolling 2 d6, moving the player pawn the lower of the two die rolls. Rolling doubles allows the player to make an additional roll and landing on another player's space requires the player occupying the space to move back 5 spaces.
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Game data sourced from BoardGameGeek, used under their API terms.
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