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Carcassonne: Gold Rush

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Carcassonne: Gold Rush

Carcassonne: Gold Rush

2014

Designed by Klaus-Jürgen Wrede

Published by Piatnik, MINDOK, Hobby World, Filosofia Éditions, Piatnik, Giochi Uniti, Z-Man Games, Mindok, Bard Centrum Gier, Hans im Glück, 999 Games, 999 Games, Filosofia Éditions, Z-Man Games, Giochi Uniti, Bard Centrum Gier, Hobby World, Hans im Glück

Description

Carcassonne: Gold Rush is the second title in the "Carcassonne: Around the World" series of tile-laying games, with each game being based on the original Carcassonne design in which players slowly create a world by placing tiles on the playing area and scoring for various features in the landscape they create. In Carcassonne: Gold Rush, players return to the 19th century in the United States when cowboys drove cattle, trappers traded with Native Americans, the first railway routes appeared, and explorers — that is, the players — sent their henchmen to gold mines to laboriously search for gold nuggets. Depending on where you place your tent, you might be able to snatch a nugget from another explorer — but sometimes you'll be left holding fool's gold while someone else uncovers a rich gold find... Carcassonne: Gold Rush is the second game of a new series titled "Carcassonne Around the World", which was preceded by by Carcassonne: South Seas and followed later by Carcassonne: Amazonas.

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Game data sourced from BoardGameGeek, used under their API terms.