The Draugr
2014
Designed by Todd Sanders
Published by Air and Nothingness Press
draugr reanimate dead imbue magical power come region troslashndelag seek corrupt town stjoslashrdal lone revenant hunter protect town slay walk againarme limited supply holy water iron spike enter town square prepare come onslaughtthe draugr solitaire game play minutesto winyou slay draugrto loseif anytime phase townspeople card combination townspeople location corrupt loseplaye game game play round consist phase corruption huntphase corruptionroll sixside die draugr hold sway stjoslashrdal round corrupt location townspeople row adjacent match die face image draugr cardroll die second time look symbol upper left corner die place corruption marker card draugrrsquos row matching corruption sigil section shepherdess protection ruleif townsperson card turn need place additional corruption marker cardphase huntyou player marker adjacent card distance nunnery foundry card supersede rule movement orthogonal horizontally verticallyonce finish move choose special action townsperson location card special action allow choice special action choose special action wish toif land townsperson card turn special action chosenif special action allow place holy water iron marker draugr supply town square card place draugr choice match number marker indicate upper left draugr card draugr slain remove game return holy water iron marker draugr supplyonce draugr slain card remove slide adjacent draugr card partially span row draugr slay row draugr hold sway card roll corruption phase slay draugr draugr move replace slaingame endif able slay draugr successful draugr force flee anytime phase townspeople card combination townspeople location corrupt lose
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