How to Be a Complete Bitch
1988
Designed by Terry Miller Associates
Published by Paul Lamond Games Ltd
Categories
Mechanics
Description
A simple roll, move and pick up card game. On picking up a card the other players decide what answer they believe you will give, if they are correct you move back, if they are wrong you move on.
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Game data sourced from BoardGameGeek, used under their API terms.
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