Danger at the Walls
2014
Designed by Matt Worden
Published by Matt Worden Games
It s a well-worn story by now in the Land of Danger: An army attacking a castle. Somehow, though, the story keeps happening, and another bellicose mob has advanced on the imposing walls of someone else s keep. The clash to control those walls is at hand. Lead the Blue attackers or the Red defenders, using clever card play and a touch of luck to control more sections of the wall than your opponent The game consists of 54 cards -- 5 walls, a Red personal deck of 8 cards, a Blue personal deck of 8 cards, and a main deck of 33 cards. Players take turns playing Archer, Cannon, Attack, Leader and Flag cards from their hands to the different walls. Archers & Cannons each have a strength value, and the player with the most total strength at a wall controls it. Attacks remove the opponent's cards, Leaders each have a unique ability that impacts how strength is calculated at a wall, and Flags lock down the control of a wall and trigger the end game. The player controlling the most walls at the end of the game is the winner.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic2045339.jpg&w=1440&q=75)