Strife: Legacy of the Eternals
2014
Designed by Christopher Hamm
Published by Cube Factory of Ideas
conflict rage world aerim eternal group immortal forever wage war shadow forth champion battle timeless foe harness legacy champion deed echo time empower champion aerim cycle continue eternal onlystrifestrife twoplayer strategy card game play hour game know opponent option aside master unique combocreating gameplay champion figure outmaneuver opponent true challenge lieseach player hand champion simultaneously play fight key location aerim worth vary victory point champion battle ability s trigger battle legacy ability legacy pile create intricate latticework strategy player champion consider current battle ability add nextfurther impact critical decision game fatestone tiebreake system fatestone start value hold fatestone die lose tie player instead pass stone opponent claim victory tie raise value fatestone time pass end game player hold fatestone add final value victory point tally whichever player victory point end game win
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