1914: Glory's End / When Eagles Fight
2014
Designed by Ted Raicer
Published by GMT Games
game package glory endbefore awardwinne world war design path glory great war europe deluxe edition designer ted s raicer revive interest game great war series wwi campaign game late lamented command magazine gmt proud present set revise box edition classic ldquoplayersgamesrdquoin august imperial germany gamble future rapid conquest france design free german army week face russian steamroller francersquo tsarist ally eastern seven german army deploy opposite french army army ldquoplucky little belgiumrdquo ldquoold contemptiblesrdquo british expeditionary force series battle turn august september bloody month entire war gloryrsquo end cover month great war western gun august ypre oftgamed campaign receive unique treatment emphasize playability compromise historical feel unit corps step counter unit especially strong weak brigade division counter fear german krupp skoda gun corps level order battle accurately reflect operational doctrine campaign limit number counter map easytomanage levelthe game scale mile hex day turn campaign game run turn new edition include previously publish miniscenario battle marne short turn campaign scenario cover decisive opening week war addition campaign game play historical free setup version gloryrsquo end use igohugo system type combat demonstrate tactical reality campaign prepare combat march combat prepare combat allow bring adjacent unit bear defend hex unit donrsquot give defender time reinforce retreat preempt combat attack avoid ldquoattack marchrdquo movement march combat deliver single stack time limit force bring bear furthermore march combat entrench enemy unitsthe come trench warfare reflect unique entrenchment rule start turn player entrench hex turn plus hex adjacent enemy trench result trench appear tactical consideration turn strategic problem spread everincrease rapidity gloryrsquos end manage cover important characteristic campaign rule fort cavalry command control breakdown supply strategic rail movement ally sea movement german force marching plan xvii paris danger remain easy play new gmt version course incorporate errata original edition add update artwork correct historical campaign order battle additional scenario tweak set ruleswhen eagle fightbefore awardwinne world war design path glory great war europe deluxe edition designer ted s raicer revive interest game great war series wwi campaign game late lamented command magazine gmt proud present set revise box edition classic ldquoplayersgamesrdquowinner charles s robert award good prewwii boardgame eagle fight cover eastern world war war tsarist russia habsburg austria imperial germany army tsar battle carpathian baltic outnumbered logistically superior german army badlyled multiethnic force austriahungary central power repeatedly inflict massive defeat habsburg army russians ultimately undo skill firepower german army collapse political structure tsarist autocracy march yearold romanov dynasty stage set coming lenin bolshevik empire habsburgs leave mortally wound kaiserrsquos germany meet doom year later battlefield western frontwhen eagle fight recreate titanic struggle initial clash tannenberg galicia revolution bring tsar nicholas ii largehex map cover eastern great war northern tip romania petrograd berlin smolensk scale mile hex turn represent month combat unit range division corpswhen eagle fight set lowcomplexity rule sacrifice historical element unique theater great war combat result table bloody attritional allow breakthrough right tactic artillery support great operational skill german army show use oberost hq allow additional attack select russian supreme headquarters stavka turn ability concentrate limited supply overcome logistical shortage surprise tactic brusilov offensive allow late game victory austriansother rule cover slow pace russian mobilization austrian lockstep planning opening day war german heavy artillery fortification russian guard force cavalry retreat effect event frontsbut new edition eagle fight reprint original version random event table exchange system random event chit allow event effect german launch verdun offensive francewhich throw balance original design revise change stacking rule accurately reflect effect trench course campaign map contain rail line remove command edition game include short alternativehistory scenario bulk german army go east west august change improved edition awardwinne design tense historical plain fun eagle fight game belong collection interest great war
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