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Why Knot?

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Why Knot?

Why Knot?

1983

Designed by (Uncredited)

Published by Ramco Games

Description

Here's a game for Boy Scouts, Girl Scouts, and anyone else who might want to tie a knot and play a game. Teaches basic and complex knots, and develops quickness of mind and hand. The knot cards range in difficulty from 1 to 5 points.

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Game data sourced from BoardGameGeek, used under their API terms.