Da Clash!
2013
Designed by Zak Valentin
Published by (Web published)
Each gamer plays with 2 fighters, on a wrestling ring divided in 9 zones. Da Clash! is fast and fun, but you ll need reflection and tactics if you want to make your opponents bite the dust. Stretch, warm up, roll the dices… and no, unlike in other games, a 1 and a 2 are not weaker than a 5 or a 6. Every dice is precious and can be used in different ways: -you can activate your fighters and determine their initiative, -launch Special or Bonus Attacks, -create combinations to earn Zen or Rage tokens…well, if you win the bet. -or fill your Superpowa gauge a bit more… On the other hand, the two sources of power of a fighter: the Zen and the Rage tokens can be stocked and will allow you to make your fighters faster, more resistant or aggressive…And if you have enough of them, you ll even be able to launch your fighter s Superpowa to inflict him a 3-Hits Combo! But stay watchful even if you have almost reduced his Tonus Points to zero, you could be punched in the back... everything's allowed in Da Clash!
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Game data sourced from BoardGameGeek, used under their API terms.
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