MERCS: Recon – Assassination Protocol
2015
Designed by Brian Shotton
Published by MegaCon Games, MegaCon Games
MERCS: Recon - Assassination Protocol is a fully cooperative, stand-alone game set in the exciting MERCS world. Recon uses a modular setup that allows for a highly replayable experience. Players are MERCS infiltrating an opposing MegaCon location. The MERCS team must fight through the tight corridors of the structure, capture and interrogate worker-citizen, find mission objectives, and breach and secure the package. Recon utilizes MERCS well known dynamic, high-quality miniatures, an engaging fog-of-war mechanic with variable agent movement, escalating security forces, and a tension-filled end game through a unique breach and clear mechanic.
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Game data sourced from BoardGameGeek, used under their API terms.
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