Elektro-Brumm
1932
Designed by (Uncredited)
Published by KOSMOS
Categories
Mechanics
Description
Objective: Be the first reaching space 61 precisely - moving by turns - Roll the die and move forward; if you hear a noise (brumm) move stepwise backwards until you hear - nothing. Moving back you hit all other meeples (must start again). If you throw a '6' - and there is 'no noise', you may roll & move again.
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Game data sourced from BoardGameGeek, used under their API terms.
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