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Elektro-Brumm

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Elektro-Brumm

Elektro-Brumm

1932

Designed by (Uncredited)

Published by KOSMOS

Mechanics
Description

Objective: Be the first reaching space 61 precisely - moving by turns - Roll the die and move forward; if you hear a noise (brumm) move stepwise backwards until you hear - nothing. Moving back you hit all other meeples (must start again). If you throw a '6' - and there is 'no noise', you may roll & move again.

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Game data sourced from BoardGameGeek, used under their API terms.