Stink-Alarm!
2014
Designed by Brad Ross, Don Ullman
Published by Ravensburger AG
In Stink-Alarm!, each player has several tokens with stinky things in front of him - for example: aged cheese, rotten fish, skunk, garbage. The active player draws one tile, and searches for the depicted item. He places his tile on that item; and now, it's the turn of the owner of this item. While the players take their turns (as fast as possible), an electronic timer runs (random duration). When it stops, the active player gets a stink chip. When a player has collected a set number of stink chips (depending on the player count), the game ends. The player with the lowest number of stink chips wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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