Orangino
2002
Designed by (Uncredited)
Published by Osterman & Westergren AB
From the publishers website: Orangino is a parlor game for social groups or a tool for personal training. It makes us crack up - to speak about ourselves and about each other with each other. The idea is to evaluate some more or less evident characteristics, that are hiding in the personalities at the table and to be reinforced or questioned in your self estimate. The closer friend- or relationships you have with your co-players, the more valid judgments you will receive on yourself. The winner will be the one with the best consistency between self judgment and group estimate. The selection of characteristics are done at random
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Game data sourced from BoardGameGeek, used under their API terms.
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