Red Tide West: The Cold War & World War III in Europe
2014
Designed by Eric R. Harvey
Published by Decision Games (I)
modern war janfeb red tide west cold war amp world war iii europe wargame simulate hypothetical warsaw pact invasion west germany latersquos red tide west presume wide conflict scope game postulate west germany socalled ldquocenter gravityrdquo entire war word regardless happen scandinavia balkan middle east etc presumption war win lose central europe wit red army cripple nato overrun west germany assume diplomatic negotiation suddenly advantageous side soviet satisfied end war substantial gain mention distinction regard world having win war especially nuclear exchange occur nato hand especially french want end war red army roll france proper certainly fullblown nuclear war erupt escalate limited nuclear exchange occurredon coin red armyrsquos drive west germany halt throw war run course regardless happen world negotiation underway regardless soviet little gain actually lose perpetuate war perceive ultimate reproach soviet state communist ideology soviet battlefield defeat prolific pronounce especially nato unit begin push border east bloc countries soviet confront choice try negotiate end war warsaw pact alliance collapse bad defectedhellipa widespread repeat hungarian uprising lsquo resort nuclear strike avoid total defeat decidedly undesirable solution consider natorsquo predictable responsein case red tide west presume short war final disposition know matter week soviet timetable expect red army reach french border day game exclude soviet ldquocategory crdquo ldquocategory drdquo reserve mobilize timeframe gamehellip soviet timetable realistic placethe game include map quotxrdquo countersdesign amp development eric r harveyfinal rule edit eric r harveymap graphic eric r harveycounter graphics eric r harveyproduction callie cummin liseacute patterson
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