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Ave Cesar

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Ave Cesar

Ave Cesar

2013

Designed by Emmanuel Rabell, Michel Fischman

Published by Bureau de Juegos, Bureau de Juegos

Description

Players have to build a city in honor of Cesar. This game has a little of San Juan and Citadels combined. There are 2 kinds of cards: characters and buildings. Each building card has a cost, victory points, military power, politic influence and sowing capability. At the beginning of each round players must chose a character with a mechanic very similar to Citadels. Some characters allow building, getting cards, stealing from other players, obtain victory points, etc. In Phase 2 is the construction phase where you have to a) Characters are activated in order. b) Draw 2 cards c) Harvest what your building gives you d) Build and/or use the power of your character. To pay for a construction players must pay with cards in their hands (a la San Juan) At the end of the game they will earn points for their edifications, military power and politic influence, and add them to the points gain during the game. The player with the most points will be the winner.

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Game data sourced from BoardGameGeek, used under their API terms.