Gülle Gülle
2003
Designed by Thomas Fackler
Published by DLV
Mechanics
Description
From the rules: Players buy cows and fields. The cows produce fertilizer. Fields can be fertilized with the fertilizer. The fertilizer helps the corn to grow. Each player tries to harvest as many ears of corn as possible. Corn is the means of payment for additional resources - and is worth victory points at the end of the game.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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