Adventure Park
1997
Designed by (Uncredited)
Published by Pfizer
Categories
Description
"An exciting game that helps children, family, and friends cope with illness." In Adventure Park, the game board depicts an amusement park, and players roll a die to move their pawn along paths between the various attractions. Players must collect tickets that enable them to enter the attractions and collect tokens. Each ticket poses a question that encourages the player to discuss his/her feelings. Each time a "1" is rolled, the clock (a spinner on the board) is advanced by one hour. The player with the most tokens after 12 hours is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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