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War Fighters

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War Fighters

War Fighters

2014

Designed by Doug Oberndorf

Published by Tropic Mods Development

Description

War Fighters is a unique, 2 player (3 player if you want to), traditional card game that incorporates aspects from 4 different card games, in a lightning-fast paced game. Players have 5 different game play styles to choose from and can play with different amounts of cards, in a half deck, full deck, or custom deck format. This is an E-Rated card game, sure to get your family involved, and easy enough for anyone to enjoy. There are 10 decks to choose from: Ninja, Pirates, Aliens, Robots, Monsters, Undead, Ghosts, Vampires, Werewolves, and Zombies. The game is designed to bridge the gap between games for really young children such as: "Uno," "Crazy 8's," and "Old Maid," and games for older children such as: "Magic the Gathering," "Pokemon," etc. It is designed to be an easy to pick up and play card game for children ages 6+, families, and casual players. There are multiple ways to play the game, multiple decks to build, and players can even make up rules once they get comfortable with the gameplay. The trading card and custom deck options are just that...options, and are not required to play the game, unless you want to, and that is always welcomed! War Fighters can be played by anyone, of any age, at any time, in multiple ways, without having to spend hours on rules getting confusing. Basic Game Play (#1): -Divide one deck in half evenly and give each half to a player. -Each player will receive: 5 square fighters (Paper), 5 circle fighters (Rock), 5 ex fighters (Scissors), 4 attacks, 2 blocks, 2 truces, and 2 star leader fighter cards for a total of 25 cards in the basic version of the game. -Each player shuffles their half decks -Each player puts their decks to the left as their "draw pile." -Each player draws 5 cards. -At the same time, each player plays a fighter card in the play area between them. A fighter card will have a symbol of a circle, square, ex, or star on it. -To determine who wins, Square beats Circle, Circle beats Ex, Ex beats Square, Star beats all. -If both players play the same cards (ex: circle vs. circle) then "war" is initiated and each player draws 3 cards from the draw pile and places it face down into the play area, and then plays another fighter card for the win. War continues until someone wins. Each time the same cards are played, war is initiated again. -The winner of each round gets all the cards in the play area and puts them into their "discard pile" to their right. -When the cards in the play area are the same, players must draw the 3 cards and lay them face down followed by another fighter card. However, when the cards are different (ex: circle vs. square) a player can then decide if they want to use an "attack" card, "block" card, or a "truce" card. -An "attack" card is basically a "+1" or "one up" to the other player for the win. -A "truce" card means you do not want to fight anymore and want your card back, so both players get their cards back. -A player can choose to "block" an "attack" card as a defense to try and win the round. A "truce" card cannot be blocked in the basic version of the game. -After each round, each player draws back up to 5 cards for the next round. -Each player can use their full hand in each round as needed, but can only use one fighter card during a round, unless "war" has been initiated and the three face down cards need to be drawn. -It takes one attack and one circle to beat a square, one attack and one square to beat an ex, and one attack and an ex to beat a circle card. -If a star card is thrown, it takes two unblocked attacks plus any fighter card (square, circle, ex) to beat the star card -The objective of the game, or how to win, is to collect all the leader cards from the other player. -On a 5 card hand, if a player does not have any fighter cards, they must show the other player their hand to prove they are not cheating, hand over one of their cards, shuffle all their cards, and draw a new 5 card hand. -During war, if a player does not h

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Game data sourced from BoardGameGeek, used under their API terms.