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Descent

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Descent

Descent

2013

Designed by Rey Alicea

Published by (Web published)

Description

Play One player is black the other white. On a turn, you move a friendly pawn to an empty adjacent stack of tiles that is 1 higher, 1 lower or the same height as the one it was on, then remove one empty tile from an adjacent stack. Objective There are two ways to win, 1) The player who makes a straight line out of his three pawns either orthogonally or diagonally (the line of pawns must be on adjacent stacks of the same height) or 2) The player last to move.

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Game data sourced from BoardGameGeek, used under their API terms.