Walker Wars
1987
Designed by Greg Porter, Sean Stevenson
Published by Blacksburg Tactical Research Center
Each player controls a number of characters. Each character receives a rating in each of the following attributes: strength, mobility, senility, and vigor. The player divides twelve points among these four attributes but no attribute may have a rating greater than six. The gameboard is a 17 x 11 hex grid devoid of obstacles. A player s turn consists of three phases wherein a player may try to move any or all of his/her units: Senility check (roll a D6, if the die roll is greater than the unit s senility rating, then the unit may not move this turn), Movement (any unit that can move may do so), and Combat (units in the same hex as an opponent s hex may duke it out). A player is eliminated from play when all of his/her units are eliminated. The sole survivor is the winner. This game takes up the last 4 1/2 pages of the Macho Women with Guns: The Final Chapter (Part One) rules supplement.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic1833673.jpg&w=1440&q=75)