Splendor
2014
Designed by Marc André
Published by Siam Board Games, Filosofia Éditions, Enigma (Bergsala Enigma), Gém Klub Kft., Morapiaf, Asterion Press, Asmodee China, JD Éditions, GoKids 玩樂小子, GoKids 玩樂小子, Korea Boardgames, Broadway Toys LTD, CoolPlay, Rebel Sp. z o.o., NeoTroy Games, Lautapelit.fi, Brain Games, Maldón, Days of Wonder, Lex Games, Gém Klub Kft., Kaissa Chess & Games, Z-Man Games, Asterion Press, Boardgame Space, Gutenberg ehf., HaKubia, Galápagos Jogos, Rebel Sp. z o.o., Бельвіль, Hobby Japan, Space Cowboys, Broadway Toys LTD, Galápagos Jogos, Lex Games, NeoTroy Games, Siam Board Games, Boardgame Space, Morapiaf, Lifestyle Boardgames Ltd, Korea Boardgames Co., Ltd., HaKubia, Filosofia Éditions, Space Cowboys, Z-Man Games, Board Game VN, Hobby Japan, Asmodee, Kaissa Chess & Games, Belleville (Бельвіль), Lautapelit.fi, Lifestyle Boardgames Ltd
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem. All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.
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Game data sourced from BoardGameGeek, used under their API terms.
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