Bear in Mind
0Published by Shafir Games (המשחקים של חיים שפיר)
The object of the game is to be the first player to cross the opponent's forest (made of a 4*4 grid of trees), by removing enough of his trees to create a path connecting the border line between the players with the far edge of the forest (the side closer to the player). This is achieved by rolling a die with 6 differently coloured sides, and trying to guess (and later, remember) which of the opponent's trees fit the colour rolled. Each forest is made of 6 pairs of differently coloured trees (the 6 colours are the same as the different sides of the die), one 'wild' tree that counts as every colour, and 3 bear trees that cannot be removed from the board. The first player to cross his opponent's forest (diagonals don't count!) wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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