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Credit Ability

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Credit Ability

Credit Ability

1980

Designed by (Uncredited)

Published by Ungame

Description

According to Sid Sacksons "A Gamut of Games": Players draw secret objectives. These tells how many credit cards are required and which type of items to buy with them. As players land on various spaces they must balance the urge to buy against their cash position.

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Game data sourced from BoardGameGeek, used under their API terms.