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Katapult

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Katapult

Katapult

2012

Designed by Pierre Bourque

Published by Ludik Québec

Mechanics
Description

Katapult is a game of skill and strategy where players have to bounce their balls accurately in the rooms of the castle to control the largest possible number and respond to attacks of their opponents. Integrate kings your game to increase the difficulty of the game. On each of your turn, you bounce a ball on your "trampoline" to send it in one of the 16 "rooms" in the castle. You win points by controlling (majority of balls) those rooms in certain combination (3 or 4 in a row, or the 4 center rooms) at the end of the round (when everyone has no more balls to throw). The game ends after a couple of rounds totalling the points from each round and highest score wins.

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Game data sourced from BoardGameGeek, used under their API terms.