Infamy
2013
Designed by Travis R. Chance
Published by Mercury Games
game description publisherin martian mining colony are crime pay faction vie control corrupt new world mercenary know quotfreelancerquot profit conflict ndash ambition nt network seedy contact assist undertake dangerous mission necessary bolster rep hire henchman carry dirty work plot secret scheme ll let stand squalid goalsin infamy player find nearly buy right price player attempt win game reach infamy point reach high reputation level faction harada cartel trust megacorp pkd militia core auction influence game quotpay playquot mechanism player sacrifice bidding power order place bid spend time bid opponent currency dwindle ndash refuse bid ll force watch opponent acquire thing criminal underworld deliverhere end world price single ambition endure infamy
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