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Mimikry

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Mimikry

Mimikry

1989

Designed by Heinz Meister

Published by Otto Maier Verlag

Mechanics
Description

Mimikry is an abstract game in which you place shells on a grid of 6x6, leaving 3 spaces blank. Next to every (horizontal) row is a number indicating how many spaces the shells in that row may move (horizontally, vertically and diagonally) to being able to end their movement on a blank space. Every shell that has moved to a blank space gets 'buried' under the sand (thus the 'mimicry' theme) and is turned over. The game ends when all the shells have been turned over after being buried into a blank space. In that case you win. When there are still shells left that can't be moved to a blank space you lose.

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Game data sourced from BoardGameGeek, used under their API terms.