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The Zombie Horde Approaches!

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The Zombie Horde Approaches!

The Zombie Horde Approaches!

2013

Designed by Konrad Anft

Published by (Self-Published), (Web published)

Description

A Zombie-Tile-Laying-game created for the "In-A-Tin" / "Express" Print-and-Play Design Contest - Discussion Thread It shares the 3rd place (Overall Game Category, along with 6 others) Add. categories: 1st Place "Best Worker Placement Game" 2nd Place "Best Abstract Game" 2nd Place "Best Tile Laying Game" 2nd Place "Most Original Game" (shared with two others) 3rd Place "Best In-A-Tin Game" 3rd Place "Best 2 Player Game" Players have two actions: They can place a cube (worker or brains) and/or place a tile. There are two main categories of tiles: Traps (each player has her/his own reserve) and Street Tiles. Players build a control grid out of street tiles throughout the game, up until one point, at which the Zombie Horde starts to spread. The frantic construction continues, but may end at any point. The game continues until either the entire Horde is stopped , or it spreads beyond the controlled city blocks. Players will use saws, snipers and flamethrowers (traps) to collect the highest Zombie Killing Score.

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Game data sourced from BoardGameGeek, used under their API terms.