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Alarm!

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Alarm!

Alarm!

2013

Designed by Sander Vernyns, Tim De Rycke

Published by SandTimer, SandTimer

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Description

In the card game Alarm!, you play a burglar who's "hard at work" during his "nightshift". On your turn, you deal a card to each of the players that can increase or decrease that chances of that player being caught by the police – and this is a Bad Thing, of course, since the presence of the police is antithetical to you doing a good job at your work. In the end, the player who doesn't get caught by the police wins!

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Game data sourced from BoardGameGeek, used under their API terms.