The Last Card
1998
Designed by Jonathan Hessler
Published by JEH Games
This is a trick-taking game played with a special deck of 64 cards (40 are used for 3 players, 52 for 4 players, 64 for 5 players), numbered from 1 to 16 in each of four suits (blue circles, green squares, red triangles, purple stars). All but 4 cards are dealt to the players; the top card of the remaining 4 is turned up to determine trumps. One player leads to the first trick and may play any card in their hand. Succeeding players must follow these rules (in order) when playing: (1) Must play a card of the same suit that was led; (2) If player does not have the suit led, they must play a trump card; (3) If player cannot follow either rule (1) or (2), they may play any suit. In addition, once it is determined which of the three foregoing rules applies to a player, they, if possible, must play a card that has a higher numeric value than the highest-valued card already played to the trick. If they cannot play a higher card, then they may play any card that follows the applicable rule. When all players have one card left in their hands, the round ends. Each player s score is the number of tricks they caught times the numerical value of the Last Card remaining in their hand (thus the title of the game).
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Game data sourced from BoardGameGeek, used under their API terms.
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