Nin-Gonost
2004
Designed by Paul A. DeStefano, Alain Henner, Arnaud Borne
Published by Fantastic Forges, Inc
Description
A dungeon-crawl adventure game that uses specialized colored dice for easy action resolution, and a magnetic modular board (like a magnetic Advanced Heroquest) to create the map, complete with doors that open. Adiken Miniatures are included, with stats on character cards. Basic rules allow for "family" play, while advanced rules allow for more "gamer" style play. Soloable. Expanded by: Nin-Gonost Campaign Book
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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