Prima Klima
2010
Designed by Martina Molnar
Published by Prima Klima GmbH
Objective: get most event/action cards; learn more about communication/environment; - acting by turns/simultaneously - shuffle 2 green, 4 red, 6 orange, 8 blue event/chance cards forming a pile; create your world by assembling carton pads with a disc/placing 6 'weather' tiles upon the disc; at last fix all together with a rubber band building a tension active player draws top card, depending on colour you have to solve a question (multiple choice), increase/decrease tension (rubber band), solve calamities (dropped weather tiles); if you are succeeding get corresponding event card...
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Game data sourced from BoardGameGeek, used under their API terms.
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