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Progress?

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Progress?

Progress?

1984

Designed by John Cameron, Clive Shute

Published by Traidcraft Educational Foundation

Description

"In this game you pit your wits against chance, disease, moneylenders and an unjust world. Even survival is a success, but which of you will make most PROGRESS up the social ladder." Each player takes the part of one family, consisting of 3 characters. Each family starts out as a labouring family, but by hard work, saving and a lot of luck, may afford to get one member of their family a better job. By advancing each member of the family, the players try to progress to the top of the social ladder. A family game for 2-6 players, produced by Traidcraft, a UK charitable organisation.

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Game data sourced from BoardGameGeek, used under their API terms.