Ko-Scha
0Published by SPIKA GmbH, Plasticart
Mechanics
Description
Objective: gain as many treasures as possible sailing in dangerous waters - game ends after all treasures are kept by players - moving/acting by turns - each player moves according die roll; if your ship enters the treasure island you may take a treasure - 1 or 2(max) of totally 13 - and sail home; but there are islands and shoals (light blue squares) which block or complicate (less freight) your way home. You can get rid of your treasures passing an island, but you may load them onto your ship again with a matching die.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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