Basket of Fruit
1822
Designed by William Darton
Published by Wm. Darton
Categories
Mechanics
Description
Basket of Fruit is an educational game designed to teach its players various desirables and undesirables of early nineteenth-century English society. Each player takes a pyramid as his or her token. They move their tokens from the start point based on the result of spinning the Totum. Whenever their token land on a space, they are to read aloud from the booklet the explanation for the picture on the space. Whoever lands exactly on the last (20th) space wins and ends the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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