States: After the Fall
2014
Designed by Aaron Winkler, Mike Swiryn, David Golanty
Published by (Unknown)
The government has collapsed. The military has mutinied. Will you be the leader who reunites the country through superior fire power, strategy, and combo-driven tactics? States: After the Fall is a combo-driven, strategic area control game where players battle to take control of the former United States of America. Each State a player controls is not only a fertile recruitment ground, but also comes with an ability that can award them an edge. These abilities, often anachronistic in theme, can combo to execute wide-sweeping strategic agendas and turn the tide of war! Combat is quick and determined without dice. The game will have various game modes included scenarios and of course, domination.
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Game data sourced from BoardGameGeek, used under their API terms.
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