Gettysburg 150
2013
Designed by Grant Wylie, Mike Wylie
Published by Worthington Games
confederacy win battle lose war west grant move vicksburg east army northern virginia hold army potomac lee realize forever change strike north war enemy week maneuver chance collision army seal fate confederacy chance change history well lee crush union army arrive piecemeal meade hold height dash great hope confederate victory decision yourshellip gettysburg gettysburg expansion idea contain hold line like hold line use command action point unit attack crt simliar artillery weak long range great scale battle board modular infantry unit strong unit division level brigade level cavalry advance feature like column movement cover simply movement bonus move adjacent enemy unit importantly game optional rule increase realism include early reinforcement army demoralization heavy loss rule encourage corps organization game scenario cover day confederate attack little round july scenario playable hour day battle minute little round scenario complete day battle playable hoursa division level gettysburg game honor th anniversary battle simple fast playing game come mount x map counter sheet rule dice play entire battle hour short scenariosplayer maneuver counter represent union confederate army hex cover representation battlefield gettysburg turn player number action point allow maneuver fire combat close combat enemy force receive action point sure exactly recreate uncertainty command control victory obtain drive enemy field capture terrain objective eliminate enemy unitsthe game use popular hold line game system base optional rule include chaos war table force march moreinclude mount game board counter sheet large quot counter sheet dice rule
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