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Battle of Cannae

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Battle of Cannae

Battle of Cannae

2012

Designed by Stefano Adriani

Published by (Web published)

Description

Wargame with some abstract elements. The games simulates a battle between armies consisting only of infantry and cavalry. The game mechanics simulate the tactical characteristics of the Punic Wars, but it's possible to extend them to any battle where the role of artillery is null or negligible (as for instances many medieval battles). It's possible to play the light edition on a normal chessboard, using ordinary chess pieces and checkers. Each player can move 1 infantry, 1 cavalry or both (1 infantry and 1 cavalry). Infantries can be used to "push" other pieces, triggering the shift of an entire group. Cavalries are used to charge the enemy's infantry (if they results isolated after a push movement). The first player that manages to eliminate all opponent's infantry wins the game. The Light Edition is completely free: to play "Battle of Cannae - Light Edition" players need just an ordinary chess/checkers set and the games rules.

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Game data sourced from BoardGameGeek, used under their API terms.