Four
2012
Designed by Stephen Tavener
Published by nestorgames
Rating
★ 7.5
Weight
⚖ 1.5/5
Mechanics
Description
game inspire colour theorem shape colour place virtual grid accord constraintsplayer turn piece board accord follow constraint connect piece piece play touch piece orthogonally different play shape colour opponent play adjacent place piece adjacent piece shape colour virtual grid play playing area exceed square directionthe player able place piece winsfour win veleta boardgamegeek good combinatorial player game awardhttpwwwboardgamegeekcomgeeklistbestcombinatorialplayergameofresult
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How to Play
Search “How to play Four” on YouTube%2Fpic1601998.jpg&w=3840&q=75)