City of Remnants
2013
Designed by Isaac Vega, Colby Dauch
Published by Plaid Hat Games
hot rain fall cold rot city yugai species militant humanoid leave survivor world ransack destroy prison work camp place live yugai invasion live remain year slave gatorum city remnantsin city remnant player role gang leader unique quality motivation player struggle control city winner decide city future path victory lie bid gang member provide variety shady skill edge weapon sundrie black market build district provide advantage production income beware greedy opponent sweep work handscity remnant combine strong resource management auction conversion mechanism spatial tactic assymetric player power area control direct conflict variety tool different game disposal build gang claim city watch yugai police force meddle everyone plan
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