Phalanx: An Ancient Battle Game
1993
Designed by Philip Sabin
Published by Society of Ancients
Phalanx is a game of ancient warfare that could be called a cross between De Bellis Antiquitatis (DBA) and Chess. It is based on a study of 36 major land battles fought between 490 BC and 42 BC which are provided as scenarios. Battles are fought out over a small hex grid, with terrain overlaid terrain tiles and single-hex unit counters. Size of armies is usually around 10-12 units. There are no dice involved in combat resolution, so the battle is decided entirely by the tactical skill of the players in deploying and maneuvering their units (thus the likeness to Chess). Phalanx was published in issue 165 of Slingshot, the Society of Ancients journal (back issues on CD are available to members).
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