Contra
2001
Designed by Michael Schacht
Published by Spiele aus Timbuktu
Categories
Mechanics
Description
Players alternate placing crown and/or player tiles, trying to match colors orthogonally. Perfect matches gain a coin and slightly less than perfect matches have no effect but, watch out!, significantly less than perfect matches carry a severe penalty. Too many missed placements and you're eliminated! Reimplemented as: Architekton (With expanded rules.)
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Contra” on YouTube%2Fpic98689.jpg&w=1440&q=75)