Two Crowns
2012
Published by Quantuum Magic
twoplayer card game crown lay siege opponent castle represent sided die strategic mix tactical insight skillful bluffingnbspluck minor factor battle cleverly choose offensive knight spend gold special unit like vassal bishop catapult gain upper hand strategic card battle medieval lord player receive deck consist card player start game card hand player turn switch offensive defensive role attack player choose attack draw new card defend player choose defendto attack opponent castle die choose knight card ndash attack point ndash hand place face defend player choose defend castle play card hand face combine attack point win battle ndash attacking defend player use special card cost gold turn tide feint let temporarily remove opponent strong knight card vassal double combine attack point knight card bishop steal opponent strong knight card catapult deal damage directly opponent castle dieif attack player nt attack draw card deck way large draw card hand draw precise drawif card hand discard card draw card pick hand discard otherthe game end player lose have remain point castle die player lose run card draw unable attack
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