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Jabberwocky: a diceless battle game for fantasy armies

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Jabberwocky: a diceless battle game for fantasy armies

Jabberwocky: a diceless battle game for fantasy armies

1997

Designed by Chris Engle

Published by Hamster Press

Mechanics
Description

Tactical scale tabletop miniatures game. A diceless mechanic means A always beats B always beats C... but B can get advantages to beat A, etc. For instance, Double ranked pikes can not be defeated in frontal attacks but Blades defeat Pikes in frontal attacks Therefore, you CAN defeat double ranked pikes in a frontal attack if the attacking unit is Blades. Similarly, you read down a list of conditions until you get to the first applicable one & use the result. Figure scale & numbers, & base sizes, are left up to the player. The intended standard game size is 10 stands. Rules allow for play of historical battles, but also include rules on monster types & abilities, magic effects, etc. A number of army lists and a point-build system are included.

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Game data sourced from BoardGameGeek, used under their API terms.