Junk
2013
Designed by Justin Jones
Published by (Self-Published), The Game Crafter, LLC
Junk is a card and dice game for 2-4 players that takes 45-90 minutes to play: instead of building civilization like you might be used to in the genre, in Junk you are REbuilding using the junk from the world before. The players are leaders of a tribe that has survived an apocalypse and scavenge the wasteland for junk. These junk cards are drawn, traded, or stolen from other players to combine into pre-collapse technologies. The first tribe to restore civilization by achieving all 5 of these: the wonders of Sanitation, Preservation, Constitution, Radio, and Power Generation, wins. How will you choose to survive? By nurturing the wasteland ecology and harvesting its resources, founding a warrior culture to take what others have, restoring culture and quality of life, studying the science of what came before, or learning how it all fit together?
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Game data sourced from BoardGameGeek, used under their API terms.
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