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Missionary: Impossible

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Missionary: Impossible

Missionary: Impossible

1996

Designed by Todd Hester, Curtis Taylor

Published by Aspen Books

Description

The Goal: Be the first companionship or player to overcome all your Trials and complete 100 weeks of missionary service. Each player holds 6 cards. On your turn you draw one and play one. You progress through your mission laying down "Week" cards Mille Bornes style. Each round ends when one player completes 25 weeks. All the while opponents try to stop you placing on you "Trial" cards which you overcome with "Blessing" or "Transfer" cards.

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Game data sourced from BoardGameGeek, used under their API terms.