Credo!: the Game of Dueling Dogmas
1993
Designed by C. V. Gidlow
Published by Chaosium, Chaosium, MultiSim
Mechanics
Description
Players represent early Christians arguing over the actual precepts of their Church. The game mechanism involves collecting worshipers to your side, gaining money and influence over different factions, and you can win by reaching different goals. As the game proceeds, gradually the 10 basic "beliefs" are established.
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Game data sourced from BoardGameGeek, used under their API terms.
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