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Credo!: the Game of Dueling Dogmas

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Credo!: the Game of Dueling Dogmas

Credo!: the Game of Dueling Dogmas

1993

Designed by C. V. Gidlow

Published by Chaosium, Chaosium, MultiSim

Mechanics
Description

Players represent early Christians arguing over the actual precepts of their Church. The game mechanism involves collecting worshipers to your side, gaining money and influence over different factions, and you can win by reaching different goals. As the game proceeds, gradually the 10 basic "beliefs" are established.

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Game data sourced from BoardGameGeek, used under their API terms.