Netrunner
1996
Designed by Richard Garfield
Published by Wizards of the Coast
netrunner cyberpunktheme collectible card game player corp win complete agenda runner win infiltrate corp liberating agendaseach limited number action bit money spend turn bit go action spend gain morean important thing evaluate power card bit action ratioone unique feature game runner physically move quotboardquot create facedown corp cards feel quotcapture flagquot game runner move datafort steal agenda corpanother unique feature card primary strategy game fact player win simply quotplaye rulesquot concept difficult understand ve play netrunnerboth player play corp runner game player runner go opponent corp win match provide point loser score point equal number agenda point scoredliberate winner game point submatchesthough netrunner traditionally twoplayer duel format allow player call quotthe big sell outquot
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