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Harvest

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Harvest

Harvest

2012

Designed by Brian Whitman

Published by (Web published)

Description

This is a relatively easy to learn strategy game that can be played by printing off a hexgrid and using coins or similarly sized markers. It seems to be somewhat unique, but Dots and Boxes is probably it's closest relative. The rules are explained here: https://www.scribd.com/doc/258354969/Harvest

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Game data sourced from BoardGameGeek, used under their API terms.