Die drei ??? und das leere Grab
1998
Designed by Bärbel Schmidts
Published by Klee
Mechanics
Description
Objective: Gain most victory points gaining sets (3 matching cards) and making corroct guess es about (3) hidden cards - acting by turns - Out of each three category groups (person, place, tool) a card is placed upon the table, uncovered. All other cards are distributed among players. Active player may drop a matching set (3 cards = 1 victory point) and/or ask another player to hand out a special card; successful? - keep asking; wrong? - next player's turn; if player wants to make a guess regarding a hidden card: successful? +3 VP; wrong? -3VP
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Game data sourced from BoardGameGeek, used under their API terms.
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