Die drei ??? Kids: Fußball-Alarm
2010
Designed by Helmut Ast
Published by KOSMOS
Objective: gain as many cards (max. 5) as possible forming/collecting a set of same images - acting by turns - form two piles - draw and drop (trash); the very last card of the trash (7 in the beginning) remains visible, all other cards are hidden; each player is dealt 5 (maximum amount) cards. active player throws the die: card? Draw a card; question mark? Look through the trash and draw a card; thunderbolt? If you don't own the 'yellow card' - draw a card from another player and flip a round marker (totally 7); if you possess the yellow card: draw a card as usual; the player who lost a card gets the 'yellow card'; at the end of a draw all players must reduce/fill their no. of cards up to 5 . Game ends if all round marker are flipped or if one player owns a set of 5 identical cards.
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Game data sourced from BoardGameGeek, used under their API terms.
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